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Nancy Drew: Curse of Blackmoor Manor Review

 
Manufacturer: Her Interactive
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ESRB Rating: Everyone
Platform(s): Windows 2000, Windows XP, Windows Me, Windows 98
Release Date: October 1, 2004

Average Rating: 4 out of 5 Stars


Retail Price: $19.99
Online Price: $19.99
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Features:
  • Over 25 hours of spellbinding game play
  • Enhanced challenges with two difficulty settings
  • Suspects move, sleep and interact according to game time schedules
  • Forgiving ""Second Chance" option erases blunders and rookie mistakes
  • Play alone or with friends and family

User Submitted Nancy Drew: Curse of Blackmoor Manor Reviews (cont...)


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Date: 2007-05-08
Blackmoor Manor
Good fun! The slide was awesome. I particularly liked working the forge. Puzzles were great!

Date: 2007-04-02
The real curse is this game...
The Crime: C

Nancy is invited to Blackmoor Manor in merry old England to check on the new wife of a British diplomat. The woman has apparently become sick shortly after her new marriage. Rumors abound that the Beast of Blackmoor is creeping around, along with a family witch.

Suspects include Linda's stepdaughter Jane Penvellyn, scholar Nigel Mookerjee, batty old Mrs. Drake, and Jane's tutor Ethel Bosinny.

The villain and the Penvellyn treasure were both RIDICULOUS. All that threatening atmosphere and chilling spookiness wasted on such silly things.

Puzzles: C

Argh! Just aargh! So many of them! And so tedious they were! The premise is that the Penvellyn family has a long and illustrious history of being geniuses of one kind or another. Each member of the family studied a certain subject, such as computers or astronomy. And they all left clues for future generations to a great hidden treasure (there it is again). The clues are all crazily scattered all over the manor, hidden in Latin crests and books and alchemical symbols.

You also have to talk to an 80-year-old parrot to solve one puzzle. The family trusted a huge and important secret partly to a parrot that could keel over at any moment. (Yes, they live a long time, but not every parrot lives so long.)

Other silly details include a revolving room and a strange map that somehow tracks your progress through an area, even though GPS wasn't invented way back when.

They could have left out the anacronistic map, sure, but then we would have been in serious trouble. The gamers needed all the help they could get in this game. The puzles just kept going and going. The game was long and involved.

Gameplay: C

Nancy is supposedly in England and we aren't allowed to see a single bit of the English countryside. Why? Because Mrs. Drake doesn't want us tracking mud through the house. If I came a thousand miles to another country, nobody would stop me from taking a look outside! This game didn't even have to be set in England. It could have taken place in Salem, Mass. just as easily. (Of course, the Penvellyn family wouldn't have been as old then.)

I couldn't trigger some events in the game no matter how carefully I played or what walkthrough I followed. I ended up downloading saved games from other people to get past these parts of the game. It lessened the quality of the gameplay for me, to say the least.

One thing I loved were Jane's mini-games. Sometimes I open the game just to play Skull and Bones.

Time Changes: The alarm clock is back. Argh!

Voice Acting: B

Jane is a cute, cultured little English girl. Ethel got on my nerves, appearing out of nowhere and looking down her nose at me. Linda irritated me, her voice and character. I mean, I realize you're depressed, but I flew a thousand miles to help you, so I'd appreciate it if you'd just answer my questions instead of clamming up, okay, lady?

The cockney rhyming slang was extra cool, though.

Music: A

Very restrained and classical. Chilling and spooky when it needed to be.

IGraphics/Video: A

Jane in particular was weirdly animated. All joints and long legs. I think she was too thin.

Other than that, the graphics were the best yet. Bonus points for the smooth animated sequences in between player-controlled action.

Technical: C

Along with the problem I had triggering events, I had another glitch in the game. When ordering food from the restaurant, it would appear on a silver platter in my room. But, after that, I could never get other food to be delivered, no matter how long I waited or how many times I asked for it. Every time I lifted the lid, it would always be the first thing I had ordered.

Overall, it was a good game, but it's definitely not my favorite.



Date: 2007-03-25
The best so far
I have played all of the Nancy Drew games and this one is my favorite. I love how it's set in England. This one is probably the hardest, and I couldn't get through it without a walkthrough. It gets creepy in spots but that just makes it more fun. Also try The Secret of Shadow Ranch.

Date: 2007-03-17
This game really scared my children!
I have a 13 year old daughter who LOVES the Nancy Drew games. I have bought her so many. She got this one for Christmas. Well, last night, she was playing this game with my ten year old son. I didn't see the game, but from what I gather from their comments, there was a scary thing floating over Nancy's bed. It scared them so bad that they came screaming and running into my living room. It terrified them so much that they didn't want to go to bed alone last night. All three of my children ended up sleeping together in a bed with many lights on.

I would say this is not a family friendly game, and I am not sure why they would make such a thing for children.

Date: 2007-01-24
Fun and challenging
This was the first Nancy Drew game I played and it got me hooked. My husband was walking by during one of the puzzles I was trying to solve and he sat down to see what it was about and ended up playing the entire game with me. We both found this game to be very challenging and addictive. This is a great game for all ages although it might be a little scary for some youngsters.

One thing that we found amusing about this game was a little hidden text. There is a challenge where you will go downstairs to a room (kind of like a lab) and read some letters and notes. This is towards the end of the game. The main part you are supposed to read is darker than the rest of the text. If you strain and read the lighter text, you will see some interesting things there. It's been a while since we played it so I don't remember the exact text but it had to do with views towards the current president. We thought it was amusing that the writer/programmer put that in there.

Overall a great game with some difficult puzzles.


User Review Page: 4 of 10

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